Kung Fu Panda
Viking: Battle for asgard
For the past 7 years, at least in my opinion, SEGA has been in a massive slump. Since their last ill-fated console attempt fell apart prematurely, with the Dreamcast, they moved onto third-party game development, and the quality of their titles has taken an unfortunate plunge into the basement of mediocrity, or worse. Although they haven’t released many titles of note, in recent years, that hasn’t stopped them from trying. SEGA’s latest attempt, a brutal hack’n’slash action-er, takes place in the mythological world of Norse gods and goddesses, with Viking: Battle for Asgard. Does Viking escape from that aforementioned basement, or does it dwell in the cellar with many of the others? Let’s find out, shall we.
The game’s protagonist comes in the form of the young Viking warrior, Skarin (pronounced Scarr-Inn.) Somehow, he has an inexplicable connection with the gods, and has been called upon by the Goddess Freya to help take down her rival, the Queen of the Underworld, Hel. Beyond that, the narrative only exists to drive the game forward, from island to island, and battle to battle. Viking’s lackluster, anemic story is merely a set-piece. Even the developers put little stock in the game’s tale, as they adorn every cut-scene with a very noticeable on-screen icon, prompting you to skip it by pressing the A button.
GTA IV
Secret Agent Clank
of Hot Shots Golf: Out of Bounds
When the first Hot Shots Golf was released for the PS1, the choice to use stylized characters was pushed by the graphical limitations of the system at the time. This choice managed to distinguish the game from others at the time, but now, with vastly updated graphics, it adds an unneeded, palpable level of creepiness to every game. Each character looks like a classical “cute” anime action figure. This does add a sense of presence to the Hot Shots world, but it also gives off the distinct feeling that the characters may just come out of my PS3 at night and feast on my sleeping body.
Insecticide
The problem seems to stem from the fact that Insecticide tries to do too many things at once. One minute the player is thrown into a below average third person adventure game built out of overused set designs, the next they are trying to solve crimes in a point and click adventure where only the most bizarre solutions seem to be even remotely plausible. In either case the sequence lasts just long enough to be utterly annoying and disappointing.
Aces of the Galaxy
There is nothing complicated about the setup of Aces of the Galaxy, you select your space ship and then seconds later you’re in the game. The game itself is considerably more complex though. Enemies come at you from all directions, ranging from the standard little space ships that come in twos and sometimes threes, to the big sometimes invisible spaceships that, if on target, can deal out a massive amount of damage onto your puny little hull.
The Spiderwick Chronicles Game
Metal Gear Solid 4
You continue your long, slow crawl through the muck. From the east comes a squadron of militia fighters who do not notice you hiding in some high grass. They push forward while you follow close behind, careful to not arouse suspicion. Soon enough, the rebels begin to engage private military corporation (PMC) troops that are entrenched in their base. Amidst the chaos, you start to circle around the battlefield, but soon find that your initial pathway is cut off by a machine gun that will surely tear you to shreds if you continue on. Pulling back, you quickly check your map for another way to evade these two factions. Confirming that a hill to the west will do the trick, you slither to your destination, successfully evading all combat.