The problem seems to stem from the fact that Insecticide tries to do too many things at once. One minute the player is thrown into a below average third person adventure game built out of overused set designs, the next they are trying to solve crimes in a point and click adventure where only the most bizarre solutions seem to be even remotely plausible. In either case the sequence lasts just long enough to be utterly annoying and disappointing.
Insecticide
Insecticide starts off by dunking players into a noir city with ample crime to be fought and able yet begrudging cops to provide a jaded backdrop. What the game lacks in any aspect, though, is motivation. From the first moment the player takes control of the game any form of forward momentum seems to disappear from the environment, leaving only the vague question of "why?" emanating. This is broken up by randomly witty spots of dialog, but never enough to really warrant the drive to the next spot of enjoyment.
The problem seems to stem from the fact that Insecticide tries to do too many things at once. One minute the player is thrown into a below average third person adventure game built out of overused set designs, the next they are trying to solve crimes in a point and click adventure where only the most bizarre solutions seem to be even remotely plausible. In either case the sequence lasts just long enough to be utterly annoying and disappointing.
The problem seems to stem from the fact that Insecticide tries to do too many things at once. One minute the player is thrown into a below average third person adventure game built out of overused set designs, the next they are trying to solve crimes in a point and click adventure where only the most bizarre solutions seem to be even remotely plausible. In either case the sequence lasts just long enough to be utterly annoying and disappointing.
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